Now that the devs have uncovered a variety of fighting styles i am going to start this new thread to tell you guys about them.
Sniper
A player chosing this playstyle will develop skills allowing long-distance damage to the target. This fighting style also deals with masking the player to make him virtually invisible while he crawls of to a safe shooting distance.
Assault Trooper is one of more generic melee styles. A skilled assault trooper is a formidable close range adversary. An assault trooper can crush the lines of enemy troops with his mad charge. His main advantages are powerful knockdown attacks and heavy virtually impenetrable armor.
Charge! blog.wellonline.com/wp-content/uploads/2007/11/assaulter_charge.bmp You charge from the spot instantaneously reaching high speeds at short distances. You ram the enemy, knocking them down and dealing additional damage. This ability has it's own range however and the enemy can avoid the charge if he manages to leave the area of effect quickly enough.
Shelter blog.wellonline.com/wp-content/uploads/2007/11/assaulter_shelter.bmp You really know how to use that shield you got. Using this ability allows you to receive virtually no ranged damage when using a shield. All energy weapon shots will be absorbed by the shield. However this ability sufficiently lowers the player's speed.
This style allows not only to master all types of guns but also to outmanouvre your opponents in close combat. The player can dodge enemy attacks on the battlefield and knock down enemies by powerful and precise shots. Main characteristics of this fighting style are hightened reflexes, fast shoooting and accuracy.